More from Arts

The new Civ is gorgeous and richly rewarding

Grade: A- It has been nearly ten years since addicts of the empire-building simulator Civilization – or Civ, as players call it – have had a fresh fix. Was it the original Civ that cost you a first in your finals? It’s back, and this time round it aims to cost you a promotion at

The problem of back-story in drama

Olga in Three Sisters, the opening speech: ‘Father died just a year ago, on this very day – the fifth of May, your name-day, Irina.’ Jeeves says somewhere in P.G. Wodehouse that people with monogrammed slippers are afraid of forgetting their names. Irina, the absent-minded sister, probably needed reminding it was her birthday. A useful

Visual ingenuity and wit: Monument Valley 3 reviewed

Grade: A The original Monument Valley was a handheld puzzle game of beautiful design and high originality. Why it was called that I have no idea: the title suggests a desert landscape of red dust and sand-scoured buttes, but the playspace was a series of architectural arabesques hanging in space, around which the player navigated

What makes a good title?

Liszt’s compositions tend to have descriptive titles – ‘Wild Chase’; ‘Dreams of Love’ – whereas Chopin avoided titles. Thomas Wentworth Higginson wished titles on Emily Dickinson’s poems, opposed by his fellow editor Mabel Loomis Todd. They didn’t stick. Maybe this is why Dickinson is acclaimed but unread. ‘I heard a Fly buzz’ is easier to

The latest Dragon Age game is unbearably right-on

Like all other forms of culture, video games offer a way to escape from, or reflect on, reality through fiction. Unlike almost any other form of culture, they are interactive – you, the player, control the experience. Nowhere is this more true than with immersive role-playing games (RPGs), in which the player embodies a character

Tate’s finances are on the skids and I think I know why

Among the many destructive after-effects of the pandemic, the impact of two years of lockdowns has had serious consequences for public museums and galleries, particularly so for our national museums and galleries. More than two-and-a-half years since the last restrictions were lifted, visitor numbers to many of the big London institutions have yet to return

Sam Leith

Lovingly designed, touching and immersive: Neva reviewed

Grade: A- There’s a very faint echo of Jeff VanderMeer’s unheimlich Southern Reach Series in the new indie side-scroller Neva. You’re plonked at the start of the game into a pleasant dreamlike landscape of pastel foliage, benign fauna and the gentle twitter of birds. But as you progress you start to encounter something darker –

Why is Elon Musk so obsessed with Diablo IV?

Grade: A- I usually try to write about new games, but indulge me in addressing Blizzard’s open-world dungeon crawler Diablo IV this week even though it came out last year. Why? Because along with simultaneously trying to save American democracy and make humanity an interplanetary species, Elon Musk’s third preoccupation is Diablo IV. When he’s

A stone-cold banger: Black Myth – Wukong reviewed

Grade: A Remember the mad 1970s TV series Monkey? Here, excitingly, is the closest you’ll get to it in videogame form. In a pre-credit sequence, you are the Monkey King, Sun Wukong, and you not only fly about on a little cloud but suffer from that headache-inducing circlet on your bonce. The main game is

Charming and silly: Sam & Max – The Devil’s Playhouse reviewed

Grade: B Readers of a certain age (mine, roughly) may have fond memories of 1993’s Sam & Max Hit the Road – a joyously silly and absorbing two-dimensional point-and-click adventure starring the ‘Freelance Police’: a tubby cartoon Irish wolfhound called Sam and his partner Max, a ‘hyperkinetic rabbity thing’ with a propensity for random violence.

Children have the Proms. Grown-ups head to Salzburg. Snob summer

Salzburg Festival doesn’t mess about. The offerings this year include an adaptation of Thomas Mann’s Magic Mountain in Lithuanian, a Soviet-era operatic treatment of Dostoevsky’s The Idiot, and Igor Levit tackling one of the Himalayan peaks of the piano rep. Kiddies, meanwhile, could enjoy the children’s opera Die Kluge (brilliantly done), a Nazi-era allegory on

Sam Leith

Can video games be funny?

Grade: B+ Games can be exciting, puzzling, scary, competitive and – occasionally – moving. Can they be funny? Not often. But this lovingly crafted indie cartoon adventure has a creditable bash at it. The protagonist is an oval-headed yellow homunculus in a shirt and tie, as if Family Guy’s Stewie Griffin, Dilbert and a minor

Completely batty: Vampire Therapist reviewed

Grade: B+ Looter-shooters, match-three games, dragons and spaceships… Sometimes you despair of video games doing the same thing again and again – and then a lone developer gets a severe bump on the head and produces something completely batty.  Vampire Therapist is a comedic adventure-story therapy-simulation starring a vampire, except he’s also a cowboy, and

I’ve finally shaken my Candy Crush addiction

Most of us, once we pass the age when we wash our own underpants, don’t play games on a PC or a console. We think ‘Twitch’ is what you get when your spouse stacks the dishwasher and ‘Discord’ is what comes next. But you bet we play Candy Crush on the commute. Mobile gaming is

Gorgeous and deeply absorbing: Manor Lords reviewed

Grade: A ‘God games’, as they used to be called, have a storied history. SimCity, Civilisation and the excellently sadistic Dungeon Keeper have all been responsible for many a PhD thesis being delivered late. The Almighty seems to have smiled on the latest iteration of the genre. The product of a one-man-band independent developer, Greg

Entirely pointless and extremely pleasant: House Flipper 2 reviewed

Grade: B+ Most video games challenge the player’s problem-solving skills, reaction time or hand-eye co-ordination. But a handful of them offer satisfactions of a different sort: the gentlest of difficulty curves and the calming pleasure, instead, of a mildly absorbing repetitive task which whiles away the idle hour in the way you might pass it

The joy of jump-scares in gaming

Grade: A- One thing videogames are surprisingly good at is scaring the willies out of you. Claustrophobia, unease, jump-scares, anxious-making camera-angles… Gamers of my generation will not have forgotten the spooky crackle of the Geiger counter in Silent Hill; nor needing fresh trousers after that dog jumps through the window in the first Resident Evil.

Original and absorbing: A Highland Song reviewed

Grade: A- Why don’t you go outside and get some fresh air instead of playing that stupid game? A) I’ve been outside, and I didn’t like it. And B) there’s a game for that. A Highland Song excellently simulates the experience of going outside for a walk and regretting it. Moira sets off to meet