They didn’t call Diogenes ‘the Cynic’ for nothing. He lived to shock the (ancient Greek) world. When I’m dead, he said, just toss my body over the city walls to feed the dogs. The bit of me that I call ‘I’ won’t be around to care.
The revulsion we feel at this idea tells us something important: that the dead can be wronged. Diogenes may not have cared what happened to his corpse, but we do; and doing right by the dead is a job of work. Some corpses are reduced to ash, some are buried, and some are fed to vultures. In each case, the survivors all feel, rightly, that they have treated their loved ones’ remains with respect.
A teenager describes how, ten years after losing his father, he discovered they could still play together
What should we do with our digital remains? This sounds like one of those noodly problems that keep digital ethicists like Carl Öhman in grant money. But some of the stories in The Afterlife of Data are sure to make the most sceptical reader stop and think. There’s something compelling, and undeniably moving, in one teenager’s account of how, ten years after losing his father, he found they could still play together; at least, he could compete against his dad’s last outing on an old XBox racing game.
Öhman is not spinning ghost stories here. He’s not interested in digital afterlives. He’s interested in remains, and in emerging technologies that, from the digital data we inadvertently leave behind, fashion our artificially intelligent simulacra. (You may think this is science fiction, but Microsoft doesn’t, and has already taken out several patents.)
This rapidly approaching future, Öhman argues, seems uncanny only because death itself is uncanny. Why should a chatty AI simulacrum prove any more transgressive than, say, a photograph of your lost love, given pride of place on the mantelpiece? We got used to the one; in time we may well get used to the other.

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