A character in Sophie Hannah’s A Game for All the Family (Hodder, £14.99, pp. 432) presents a theory: ‘Mysteries are the best kind of stories because you only get the truth at the very end, when you’re absolutely desperate.’ This makes us realise just how scarce truth is. In books, as in life.
It’s an idea to keep in mind as we follow former television producer Justine on her quest to start a new, quieter life in Devon. This dream proves elusive, as her teenage daughter makes a new friend at school, a friend who the teachers insist doesn’t actually exist. Is the friend real, or just a product of a girl’s imagination? Chapters telling of Justine’s daily battle against threatening phone calls and psychotic neighbours alternate with her daughter’s whodunit story, written as a school English project.
As the two strands intermingle, the novel takes on the mood of a fevered middle-class fantasy gone wrong.
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