Grade: B+
Most video games challenge the player’s problem-solving skills, reaction time or hand-eye co-ordination. But a handful of them offer satisfactions of a different sort: the gentlest of difficulty curves and the calming pleasure, instead, of a mildly absorbing repetitive task which whiles away the idle hour in the way you might pass it flicking through a set of worry beads or making a cat’s cradle with a ball of string.
The unexpected sleeper hit House Flipper (2018) was one such. It was boring, but in a good way. Its sleeker, prettier sequel has had the wisdom not to depart far from the formula. The premise is that you travel around a breezy seaside town sprucing up properties for profit.
Comments
Join the debate for just $5 for 3 months
Be part of the conversation with other Spectator readers by getting your first three months for $5.
UNLOCK ACCESS Just $5 for 3 monthsAlready a subscriber? Log in